QANTA:

Question Answering is Not a Trivial Activity 

University of Maryland, College Park

QANTA Project

The QANTA project at the University of Maryland brings together human and computer question answering: helping computers better answer questions from learning how trivia experts answer questions, helping understand how to explain question answering in human-computer teams, and helping humans author challenging, interesting questions efficiently.  Led by associate professor Dr. Jordan Boyd-Graber, the team of graduate and undergraduate students from computer science, language science, and information science build interfaces, algorithms, and datasets to improve human and computer question answering.  We build computer systems that be fairly compared against each other and expert humans based on a trivia game called quiz bowl. 

You can see videos of our previous events against top trivia champs or read about our system:

If this sounds like fun, take part in our Summer 2023 Competition!

QANTA Dataset

With the cooperation of the quiz bowl community, we compile datasets of questions that can challenge question answering systems. Read our preprint describing the main dataset.  If you're a computer science researcher, this is likely what you came here for!

Human vs. Machine Competitions: Try it!

Want to take on the best computer programs at playing trivia?  Register for our Summer 2023 Competition!

Read our preprint about the first round of the competition! 

Contact Jordan Boyd-Graber or qanta@googlegroups.com for questions / concerns.